Unbreakable Formation vs. Cry of the Carnarium The 2019 Stack Overflow Developer Survey Results Are InCan an indestructible creature die by a combination of damage and -X/-X effects?Can a non-instant or sorcery ever have flashback?do creatures created after a “all creatures get -1/-1 until end of turn” instant get -1/-1 as well?What happens when I target an indestructible card with an “if that would die this turn, exile it instead” effect?Exalted trigger timingWhat happens when a non-token creature loses all abilities, is exiled, then returns?Does the spell cast with Yahenni's Expertise resolve before state-based effects are checked?What happens if Always Watching is destroyed mid-combat?MTG: Abilities lost when exiled?Under which controller does a stolen permanent come into play after being exiled?

What is the use of option -o in the useradd command?

Is bread bad for ducks?

It's possible to achieve negative score?

Why is my p-value correlated to difference between means in two sample tests?

How long do I have to send payment?

Is there a name of the flying bionic bird?

How to deal with fear of taking dependencies

Geography at the pixel level

Falsification in Math vs Science

Why is the maximum length of OpenWrt’s root password 8 characters?

Extreme, unacceptable situation and I can't attend work tomorrow morning

Inversion Puzzle

A poker game description that does not feel gimmicky

Inline version of a function returns different value than non-inline version

Does it makes sense to buy a new cycle to learn riding?

Is it possible for the two major parties in the UK to form a coalition with each other instead of a much smaller party?

What can other administrators access on my machine?

What is this 4-propeller plane?

How can I create a character who can assume the widest possible range of creature sizes?

Deadlock Graph and Interpretation, solution to avoid

What do the Banks children have against barley water?

Why can Shazam do this?

What is the best strategy for white in this position?

Where does the "burst of radiance" from Holy Weapon originate?



Unbreakable Formation vs. Cry of the Carnarium



The 2019 Stack Overflow Developer Survey Results Are InCan an indestructible creature die by a combination of damage and -X/-X effects?Can a non-instant or sorcery ever have flashback?do creatures created after a “all creatures get -1/-1 until end of turn” instant get -1/-1 as well?What happens when I target an indestructible card with an “if that would die this turn, exile it instead” effect?Exalted trigger timingWhat happens when a non-token creature loses all abilities, is exiled, then returns?Does the spell cast with Yahenni's Expertise resolve before state-based effects are checked?What happens if Always Watching is destroyed mid-combat?MTG: Abilities lost when exiled?Under which controller does a stolen permanent come into play after being exiled?










7















My opponent played Cry of the Carnarium in MTG Arena. I immediately played Unbreakable Formation after. The intended result was for my creatures to not die or get exiled, but they did. Shouldn't Unbreakable Formation resolve, granting me indestructible until end of turn?










share|improve this question









New contributor




Ronnie is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.















  • 2





    As discussed in the answers below, I think a lot of the confusion comes from the way MTG: arena displays loss of toughness. (+0/-2 is not equal to 2 damage, even though MTG:A displays them the same way)

    – Malco
    yesterday






  • 1





    This is, why a Tragic Slip on Ulamog is always funny.

    – Erik
    19 hours ago















7















My opponent played Cry of the Carnarium in MTG Arena. I immediately played Unbreakable Formation after. The intended result was for my creatures to not die or get exiled, but they did. Shouldn't Unbreakable Formation resolve, granting me indestructible until end of turn?










share|improve this question









New contributor




Ronnie is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.















  • 2





    As discussed in the answers below, I think a lot of the confusion comes from the way MTG: arena displays loss of toughness. (+0/-2 is not equal to 2 damage, even though MTG:A displays them the same way)

    – Malco
    yesterday






  • 1





    This is, why a Tragic Slip on Ulamog is always funny.

    – Erik
    19 hours ago













7












7








7








My opponent played Cry of the Carnarium in MTG Arena. I immediately played Unbreakable Formation after. The intended result was for my creatures to not die or get exiled, but they did. Shouldn't Unbreakable Formation resolve, granting me indestructible until end of turn?










share|improve this question









New contributor




Ronnie is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












My opponent played Cry of the Carnarium in MTG Arena. I immediately played Unbreakable Formation after. The intended result was for my creatures to not die or get exiled, but they did. Shouldn't Unbreakable Formation resolve, granting me indestructible until end of turn?







magic-the-gathering mtg-arena






share|improve this question









New contributor




Ronnie is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




Ronnie is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited yesterday









doppelgreener

16.2k860123




16.2k860123






New contributor




Ronnie is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked yesterday









RonnieRonnie

362




362




New contributor




Ronnie is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Ronnie is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Ronnie is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







  • 2





    As discussed in the answers below, I think a lot of the confusion comes from the way MTG: arena displays loss of toughness. (+0/-2 is not equal to 2 damage, even though MTG:A displays them the same way)

    – Malco
    yesterday






  • 1





    This is, why a Tragic Slip on Ulamog is always funny.

    – Erik
    19 hours ago












  • 2





    As discussed in the answers below, I think a lot of the confusion comes from the way MTG: arena displays loss of toughness. (+0/-2 is not equal to 2 damage, even though MTG:A displays them the same way)

    – Malco
    yesterday






  • 1





    This is, why a Tragic Slip on Ulamog is always funny.

    – Erik
    19 hours ago







2




2





As discussed in the answers below, I think a lot of the confusion comes from the way MTG: arena displays loss of toughness. (+0/-2 is not equal to 2 damage, even though MTG:A displays them the same way)

– Malco
yesterday





As discussed in the answers below, I think a lot of the confusion comes from the way MTG: arena displays loss of toughness. (+0/-2 is not equal to 2 damage, even though MTG:A displays them the same way)

– Malco
yesterday




1




1





This is, why a Tragic Slip on Ulamog is always funny.

– Erik
19 hours ago





This is, why a Tragic Slip on Ulamog is always funny.

– Erik
19 hours ago










3 Answers
3






active

oldest

votes


















15














The card Unbreakable Formation will not generally save your creatures from dying from Cry of the Carnarium, because the ability Indestructible does not save creatures from dying from toughness loss.



The ability Indestructible is defined in rule 702.12b:




A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).




The rule it references, 704.5g, is part of the State-based action rules:




If a creature has toughness greater than 0, and the total damage marked on it is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed. Regeneration can replace this event.




The previous rule, 704.5f, says this:




If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.




As you can see, if a creature takes damage greater than or equal to its toughness, it is "destroyed", so Indestructible can stop it. But if a creature loses all of its toughness, it is just put into the graveyard, so Indestructible doesn't do anything about that.



Magic Arena displays damage the same way it displays toughness loss, but they are not the same thing.






share|improve this answer






























    11














    Indestructible does not save a creature from dying due to having 0 toughness. It only prevents creatures from being destroyed.




    702.12. Indestructible




    702.12a Indestructible is a static ability.



    702.12b A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).





    Dying as a result of having 0 toughness is not being destroyed. A creature with 0 toughness dies because of this state-based action:




    704.5f If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.




    Also see this definition of destroyed in the rules:




    701.7. Destroy




    701.7a To destroy a permanent, move it from the battlefield to its owner's graveyard.



    701.7b The only ways a permanent can be destroyed are as a result of an effect that uses the word "destroy" or as a result of the state-based actions that check for lethal damage (see rule 704.5g) or damage from a source with deathtouch (see rule 704.5h). If a permanent is put into its owner's graveyard for any other reason, it hasn't been "destroyed."





    Similarly, you cannot use regeneration to prevent a creature from dying this way.






    share|improve this answer






























      6














      Unbreakable Formation did make your creatures indestructible. Unfortunately, that wasn't enough to save them.



      "Indestructible" means that lethal damage and 'destroy' effects won't destroy your creatures. However, if a creature had zero toughness it dies as a state-based-effect, and that isn't prevented by indestructible. Cry of the Carnarium reduces the power and toughness of your creatures, dodging indestructible.



      Arena confuses this by showing damage as if it was reducing the toughness of the creature, but in actuality the effects are distinct. A 2/2 with two damage still has 2 toughness, but a 2/2 with -2/-2 has 0 toughness.



      (Technically speaking, death by lethal damage is also a state-based-effect, but it's one that is specifically protected against by indestructible. )






      share|improve this answer























        Your Answer








        StackExchange.ready(function()
        var channelOptions =
        tags: "".split(" "),
        id: "147"
        ;
        initTagRenderer("".split(" "), "".split(" "), channelOptions);

        StackExchange.using("externalEditor", function()
        // Have to fire editor after snippets, if snippets enabled
        if (StackExchange.settings.snippets.snippetsEnabled)
        StackExchange.using("snippets", function()
        createEditor();
        );

        else
        createEditor();

        );

        function createEditor()
        StackExchange.prepareEditor(
        heartbeatType: 'answer',
        autoActivateHeartbeat: false,
        convertImagesToLinks: false,
        noModals: true,
        showLowRepImageUploadWarning: true,
        reputationToPostImages: null,
        bindNavPrevention: true,
        postfix: "",
        imageUploader:
        brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
        contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
        allowUrls: true
        ,
        noCode: true, onDemand: true,
        discardSelector: ".discard-answer"
        ,immediatelyShowMarkdownHelp:true
        );



        );






        Ronnie is a new contributor. Be nice, and check out our Code of Conduct.









        draft saved

        draft discarded


















        StackExchange.ready(
        function ()
        StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f45782%2funbreakable-formation-vs-cry-of-the-carnarium%23new-answer', 'question_page');

        );

        Post as a guest















        Required, but never shown

























        3 Answers
        3






        active

        oldest

        votes








        3 Answers
        3






        active

        oldest

        votes









        active

        oldest

        votes






        active

        oldest

        votes









        15














        The card Unbreakable Formation will not generally save your creatures from dying from Cry of the Carnarium, because the ability Indestructible does not save creatures from dying from toughness loss.



        The ability Indestructible is defined in rule 702.12b:




        A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).




        The rule it references, 704.5g, is part of the State-based action rules:




        If a creature has toughness greater than 0, and the total damage marked on it is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed. Regeneration can replace this event.




        The previous rule, 704.5f, says this:




        If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.




        As you can see, if a creature takes damage greater than or equal to its toughness, it is "destroyed", so Indestructible can stop it. But if a creature loses all of its toughness, it is just put into the graveyard, so Indestructible doesn't do anything about that.



        Magic Arena displays damage the same way it displays toughness loss, but they are not the same thing.






        share|improve this answer



























          15














          The card Unbreakable Formation will not generally save your creatures from dying from Cry of the Carnarium, because the ability Indestructible does not save creatures from dying from toughness loss.



          The ability Indestructible is defined in rule 702.12b:




          A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).




          The rule it references, 704.5g, is part of the State-based action rules:




          If a creature has toughness greater than 0, and the total damage marked on it is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed. Regeneration can replace this event.




          The previous rule, 704.5f, says this:




          If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.




          As you can see, if a creature takes damage greater than or equal to its toughness, it is "destroyed", so Indestructible can stop it. But if a creature loses all of its toughness, it is just put into the graveyard, so Indestructible doesn't do anything about that.



          Magic Arena displays damage the same way it displays toughness loss, but they are not the same thing.






          share|improve this answer

























            15












            15








            15







            The card Unbreakable Formation will not generally save your creatures from dying from Cry of the Carnarium, because the ability Indestructible does not save creatures from dying from toughness loss.



            The ability Indestructible is defined in rule 702.12b:




            A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).




            The rule it references, 704.5g, is part of the State-based action rules:




            If a creature has toughness greater than 0, and the total damage marked on it is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed. Regeneration can replace this event.




            The previous rule, 704.5f, says this:




            If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.




            As you can see, if a creature takes damage greater than or equal to its toughness, it is "destroyed", so Indestructible can stop it. But if a creature loses all of its toughness, it is just put into the graveyard, so Indestructible doesn't do anything about that.



            Magic Arena displays damage the same way it displays toughness loss, but they are not the same thing.






            share|improve this answer













            The card Unbreakable Formation will not generally save your creatures from dying from Cry of the Carnarium, because the ability Indestructible does not save creatures from dying from toughness loss.



            The ability Indestructible is defined in rule 702.12b:




            A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).




            The rule it references, 704.5g, is part of the State-based action rules:




            If a creature has toughness greater than 0, and the total damage marked on it is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed. Regeneration can replace this event.




            The previous rule, 704.5f, says this:




            If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.




            As you can see, if a creature takes damage greater than or equal to its toughness, it is "destroyed", so Indestructible can stop it. But if a creature loses all of its toughness, it is just put into the graveyard, so Indestructible doesn't do anything about that.



            Magic Arena displays damage the same way it displays toughness loss, but they are not the same thing.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered yesterday









            murgatroid99murgatroid99

            48.1k7120203




            48.1k7120203





















                11














                Indestructible does not save a creature from dying due to having 0 toughness. It only prevents creatures from being destroyed.




                702.12. Indestructible




                702.12a Indestructible is a static ability.



                702.12b A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).





                Dying as a result of having 0 toughness is not being destroyed. A creature with 0 toughness dies because of this state-based action:




                704.5f If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.




                Also see this definition of destroyed in the rules:




                701.7. Destroy




                701.7a To destroy a permanent, move it from the battlefield to its owner's graveyard.



                701.7b The only ways a permanent can be destroyed are as a result of an effect that uses the word "destroy" or as a result of the state-based actions that check for lethal damage (see rule 704.5g) or damage from a source with deathtouch (see rule 704.5h). If a permanent is put into its owner's graveyard for any other reason, it hasn't been "destroyed."





                Similarly, you cannot use regeneration to prevent a creature from dying this way.






                share|improve this answer



























                  11














                  Indestructible does not save a creature from dying due to having 0 toughness. It only prevents creatures from being destroyed.




                  702.12. Indestructible




                  702.12a Indestructible is a static ability.



                  702.12b A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).





                  Dying as a result of having 0 toughness is not being destroyed. A creature with 0 toughness dies because of this state-based action:




                  704.5f If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.




                  Also see this definition of destroyed in the rules:




                  701.7. Destroy




                  701.7a To destroy a permanent, move it from the battlefield to its owner's graveyard.



                  701.7b The only ways a permanent can be destroyed are as a result of an effect that uses the word "destroy" or as a result of the state-based actions that check for lethal damage (see rule 704.5g) or damage from a source with deathtouch (see rule 704.5h). If a permanent is put into its owner's graveyard for any other reason, it hasn't been "destroyed."





                  Similarly, you cannot use regeneration to prevent a creature from dying this way.






                  share|improve this answer

























                    11












                    11








                    11







                    Indestructible does not save a creature from dying due to having 0 toughness. It only prevents creatures from being destroyed.




                    702.12. Indestructible




                    702.12a Indestructible is a static ability.



                    702.12b A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).





                    Dying as a result of having 0 toughness is not being destroyed. A creature with 0 toughness dies because of this state-based action:




                    704.5f If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.




                    Also see this definition of destroyed in the rules:




                    701.7. Destroy




                    701.7a To destroy a permanent, move it from the battlefield to its owner's graveyard.



                    701.7b The only ways a permanent can be destroyed are as a result of an effect that uses the word "destroy" or as a result of the state-based actions that check for lethal damage (see rule 704.5g) or damage from a source with deathtouch (see rule 704.5h). If a permanent is put into its owner's graveyard for any other reason, it hasn't been "destroyed."





                    Similarly, you cannot use regeneration to prevent a creature from dying this way.






                    share|improve this answer













                    Indestructible does not save a creature from dying due to having 0 toughness. It only prevents creatures from being destroyed.




                    702.12. Indestructible




                    702.12a Indestructible is a static ability.



                    702.12b A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).





                    Dying as a result of having 0 toughness is not being destroyed. A creature with 0 toughness dies because of this state-based action:




                    704.5f If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.




                    Also see this definition of destroyed in the rules:




                    701.7. Destroy




                    701.7a To destroy a permanent, move it from the battlefield to its owner's graveyard.



                    701.7b The only ways a permanent can be destroyed are as a result of an effect that uses the word "destroy" or as a result of the state-based actions that check for lethal damage (see rule 704.5g) or damage from a source with deathtouch (see rule 704.5h). If a permanent is put into its owner's graveyard for any other reason, it hasn't been "destroyed."





                    Similarly, you cannot use regeneration to prevent a creature from dying this way.







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered yesterday









                    GendoIkariGendoIkari

                    44.8k395174




                    44.8k395174





















                        6














                        Unbreakable Formation did make your creatures indestructible. Unfortunately, that wasn't enough to save them.



                        "Indestructible" means that lethal damage and 'destroy' effects won't destroy your creatures. However, if a creature had zero toughness it dies as a state-based-effect, and that isn't prevented by indestructible. Cry of the Carnarium reduces the power and toughness of your creatures, dodging indestructible.



                        Arena confuses this by showing damage as if it was reducing the toughness of the creature, but in actuality the effects are distinct. A 2/2 with two damage still has 2 toughness, but a 2/2 with -2/-2 has 0 toughness.



                        (Technically speaking, death by lethal damage is also a state-based-effect, but it's one that is specifically protected against by indestructible. )






                        share|improve this answer



























                          6














                          Unbreakable Formation did make your creatures indestructible. Unfortunately, that wasn't enough to save them.



                          "Indestructible" means that lethal damage and 'destroy' effects won't destroy your creatures. However, if a creature had zero toughness it dies as a state-based-effect, and that isn't prevented by indestructible. Cry of the Carnarium reduces the power and toughness of your creatures, dodging indestructible.



                          Arena confuses this by showing damage as if it was reducing the toughness of the creature, but in actuality the effects are distinct. A 2/2 with two damage still has 2 toughness, but a 2/2 with -2/-2 has 0 toughness.



                          (Technically speaking, death by lethal damage is also a state-based-effect, but it's one that is specifically protected against by indestructible. )






                          share|improve this answer

























                            6












                            6








                            6







                            Unbreakable Formation did make your creatures indestructible. Unfortunately, that wasn't enough to save them.



                            "Indestructible" means that lethal damage and 'destroy' effects won't destroy your creatures. However, if a creature had zero toughness it dies as a state-based-effect, and that isn't prevented by indestructible. Cry of the Carnarium reduces the power and toughness of your creatures, dodging indestructible.



                            Arena confuses this by showing damage as if it was reducing the toughness of the creature, but in actuality the effects are distinct. A 2/2 with two damage still has 2 toughness, but a 2/2 with -2/-2 has 0 toughness.



                            (Technically speaking, death by lethal damage is also a state-based-effect, but it's one that is specifically protected against by indestructible. )






                            share|improve this answer













                            Unbreakable Formation did make your creatures indestructible. Unfortunately, that wasn't enough to save them.



                            "Indestructible" means that lethal damage and 'destroy' effects won't destroy your creatures. However, if a creature had zero toughness it dies as a state-based-effect, and that isn't prevented by indestructible. Cry of the Carnarium reduces the power and toughness of your creatures, dodging indestructible.



                            Arena confuses this by showing damage as if it was reducing the toughness of the creature, but in actuality the effects are distinct. A 2/2 with two damage still has 2 toughness, but a 2/2 with -2/-2 has 0 toughness.



                            (Technically speaking, death by lethal damage is also a state-based-effect, but it's one that is specifically protected against by indestructible. )







                            share|improve this answer












                            share|improve this answer



                            share|improve this answer










                            answered yesterday









                            Arcanist LupusArcanist Lupus

                            4,2071824




                            4,2071824




















                                Ronnie is a new contributor. Be nice, and check out our Code of Conduct.









                                draft saved

                                draft discarded


















                                Ronnie is a new contributor. Be nice, and check out our Code of Conduct.












                                Ronnie is a new contributor. Be nice, and check out our Code of Conduct.











                                Ronnie is a new contributor. Be nice, and check out our Code of Conduct.














                                Thanks for contributing an answer to Board & Card Games Stack Exchange!


                                • Please be sure to answer the question. Provide details and share your research!

                                But avoid


                                • Asking for help, clarification, or responding to other answers.

                                • Making statements based on opinion; back them up with references or personal experience.

                                To learn more, see our tips on writing great answers.




                                draft saved


                                draft discarded














                                StackExchange.ready(
                                function ()
                                StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f45782%2funbreakable-formation-vs-cry-of-the-carnarium%23new-answer', 'question_page');

                                );

                                Post as a guest















                                Required, but never shown





















































                                Required, but never shown














                                Required, but never shown












                                Required, but never shown







                                Required, but never shown

































                                Required, but never shown














                                Required, but never shown












                                Required, but never shown







                                Required, but never shown







                                Popular posts from this blog

                                Куамањотепек (Чилапа де Алварез) Садржај Становништво Види још Референце Спољашње везе Мени за навигацију17°19′47″N 99°1′51″W / 17.32972° СГШ; 99.03083° ЗГД / 17.32972; -99.0308317°19′47″N 99°1′51″W / 17.32972° СГШ; 99.03083° ЗГД / 17.32972; -99.030838877656„Instituto Nacional de Estadística y Geografía”„The GeoNames geographical database”Мексичка насељапроширитиуу

                                How to make RAID controller rescan devices The 2019 Stack Overflow Developer Survey Results Are InLSI MegaRAID SAS 9261-8i: Disk isn't recognized after replacementHow to monitor the hard disk status behind Dell PERC H710 Raid Controller with CentOS 6?LSI MegaRAID - Recreate missing RAID 1 arrayext. 2-bay USB-Drive with RAID: btrfs RAID vs built-in RAIDInvalid SAS topologyDoes enabling JBOD mode on LSI based controllers affect existing logical disks/arrays?Why is there a shift between the WWN reported from the controller and the Linux system?Optimal RAID 6+0 Setup for 40+ 4TB DisksAccidental SAS cable removal

                                Срби Садржај Географија Етимологија Генетика Историја Језик Религија Популација Познати Срби Види још Напомене Референце Извори Литература Спољашње везе Мени за навигацијууrs.one.un.orgАрхивираноАрхивирано из оригиналаПопис становништва из 2011. годинеCOMMUNITY PROFILE: SERB COMMUNITY„1996 population census in Bosnia and Herzegovina”„CIA - The World Factbook - Bosnia and Herzegovina”American FactFinder - Results„2011 National Household Survey: Data tables”„Srbi u Nemačkoj | Srbi u Njemačkoj | Zentralrat der Serben in Deutschland”оригинала„Vesti online - Srpski informativni portal”„The Serbian Diaspora and Youth: Cross-Border Ties and Opportunities for Development”оригиналаSerben-Demo eskaliert in Wien„The People of Australia – Statistics from the 2011 Census”„Erstmals über eine Million EU- und EFTA Angehörige in der Schweiz”STANOVNIŠTVO PREMA NARODNOSTI – DETALJNA KLASIFIKACIJA – POPIS 2011.(Завод за статистику Црне Горе)title=Présentation de la République de SerbieSerbian | EthnologuePopulation by ethnic affiliation, Slovenia, Census 1953, 1961, 1971, 1981, 1991 and 2002Попис на населението, домаќинствата и становите во Република Македонија, 2002: Дефинитивни податоциALBANIJA ETNIČKI ČISTI SRBE: Iščezlo 100.000 ljudi pokrštavanjem, kao što su to radile ustaše u NDH! | Telegraf – Najnovije vestiИз удаљене Аргентине„Tab11. Populaţia stabilă după etnie şi limba maternă, pe categorii de localităţi”Суседи броје Србе„Srpska Dijaspora”оригиналаMinifacts about Norway 2012„Statistiques - 01.06.2008”ПРЕДСЕДНИК СРБИЈЕ СА СРБИМА У БРАТИСЛАВИСлавка Драшковић: Многа питања Срба у Црној Гори нерешенаThe Spread of the SlavesGoogle Book„Distribution of European Y-chromosome DNA (Y-DNA) haplogroups by country in percentage”American Journal of Physical Anthropology 142:380–390 (2010)„Архивирана копија”оригинала„Haplogroup I2 (Y-DNA)”„Архивирана копија”оригиналаVTS 01 1 - YouTubeПрви сукоби Срба и Турака - Политикин забавникАрхивираноConstantine Porphyrogenitus: De Administrando ImperioВизантиски извори за историју народа ЈугославијеDe conversione Croatorum et Serborum: A Lost SourceDe conversione Croatorum et Serborum: Изгубљени извор Константина ПорфирогенитаИсторија српске државностиИсторија српског народаСрбофобија и њени извориСерска област после Душанове смртиИсторија ВизантијеИсторија средњовековне босанске државеСрби међу европским народимаСрби у средњем векуМедијиПодациууууу00577267